Showing posts with label Shapeways. Show all posts
Showing posts with label Shapeways. Show all posts

Friday, July 12, 2019

There's a protest singer singing a protest song , , , ,

Well it's taken a while, but I'm finally making some progress on the "Save the Whale!" game.  You might recall that I mentioned this one in my post entitled "A Long Spell in Drydock." If you want to refresh your memory, here's the link: https://mymodelsailingships.blogspot.com/2019/06/back-in-saddle-again.html .

I had to find some decal paper, as none of the craft stores in our area carry it any more.  So, after finding some, I printed up  my decals for the Greenpeace ships.  The one for Solo came out looking really well, and it's amazing how much of a difference it made.

The original


My model, before decals. . . 


and after.
Even I'm surprised at how much of a difference the decal made.  Now, the ship really looks finished.  Encouraged by this, I went to put the white logo on the side of Rainbow Warrior.  At this point I realized my mistake; I had bought clear decal paper, not white.  While that worked just fine on Solo, it obviously was not going to work on the other ship.  Rather than make the same mistake twice, I ordered some white paper online, and waited for it to arrive.

While Decapod's model of Rainbow Warrior on Shapeways is pretty good, I decided to modify it to more closely match the photos of the real ship.  Specifically, this photo:


After looking at this and some other pictures of the ship, I started modifying the model.  I took everything off the ship behind the superstructure.  Then, I installed a foremast and mainmast made out of .020 music wire.  This should make them resistant to breakage, and encourage gamers to be careful with them.  I made some changes to the forward deck area based on other photos not shown here, and put boats on her by using some of my GHQ small boats from sailing ships that I cut to the right length.  Finally, I used some small plastic rod to put the two square green items on the top of the wheelhouse.  Unfortunately, I didn't take any pictures during the modification, but the ship went from this:



to this:



Not too bad, but she will look even better once the lettering is on the side.  It turns out that I didn't get the green of the logo to be an exact match for the hull color, but I realized at the beginning it wouldn't be perfect.


The white line below the letters is where I was not quite able to reach in with a brush and touch the edge of the decal up with green paint.  I think, though, that when I put the wake effects onto the base that will be covered.  Honestly, I'm not quite as happy about these as I was with ones for Solo.  It's still better than not having it, and it doesn't look quite as bad to the naked eye as it does here.

Of course, you can't have Greenpeace ships without the rubber boats to go with them.  As I mentioned in the earlier post, I had found some Zodiac boats on Shapeways that looked like this:



Well, they paint up pretty quickly.  The 4 I did took maybe 45 minutes tops. 


In looking at pictures of Greenpeace rubber boats (technically Rigid Inflatable Boats, or RIBs) there doesn't seem to be a standardized color scheme.  These four represent what seem to be the most common colors.  Although the black boat seems to look smaller than the others, they are all the same model.  I thought that was an interesting optical illusion.

And with that, the protest forces for my "Save the Whale!" game are done.  I guess the only question left is, "What's up with the title for this post?"  When I started the blog, I was stuck for a name, and my wife came up with what I'm using now.  Since I'm old enough to remember when "Come Sail Away" was a huge hit for the band Styx, I thought it would be funny if the post titles used lines from songs, or were a play on the lyrics.  So, I'm starting to do that with this one.  No prize for guessing who the artist and song are, because Google makes it too easy to find anything nowadays. 

Tuesday, April 30, 2019

A Long Spell in Drydock


I feel that I owe my readers a bit of an apology right at the beginning of this post.  In looking at the blog, I realized that it has been 3 months since I’ve posted anything.  I would like to plead that Real Life ™ has gotten in the way, but the truth is that I’ve just been both lazy and in a bit of a slump.  I haven’t been completely unproductive, but the shipbuilding has really slowed down.  There are a couple of reasons for this, and they are even remotely related to naval gaming.  I’ll explain below.

Out, out damned computer!

No, I haven’t had computer problems, although I admit that would be a great excuse.  Instead, I have fallen into the snare of computer naval gaming.  I recently bought a game called Rule the Waves by a company called Naval Warfare Simulations, or NWS.  You can find their website at: http://navalwarfare.net/.  The game lets you run one of the major European navies from 1900 to 1926.  You  perform the role of the Grand Admiral, in that you get to design ships, place them, and (eventually) lead them into battle.  The navies in the game are Great Britain (of course), Germany (ditto), France, Italy, Russia, Austria-Hungary, the US and Japan.  As an option, you can manage the Spanish navy, or even the Confederate States if you want to go a fantasy history route.  I say fantasy there because all of the game is alternate history; in no way are you entitled to replay the runup to WWI.  Alliances can be made and broken based on the tension level between the great powers, and it’s even possible for the UK and Germany to sign an alliance if things go just right.  It’s also possible for real-life allies to really go after each other: In one game as the US, I fought three different wars with France.  The game is quite addictive, and many times I’ve found myself saying “just one more turn” (which is a month of game-time) until I have almost seen the sun rise.
Designing ships is one of the most fun parts of the game.  The march of technology is not always relentless, and some things that worked out in real life may not in your game.  This is an option, and you can turn it off if you so choose.  It does add an extra level of uncertainty to the game though, and I for one highly recommend it.  You can design anything from a minesweeper to a dreadnought and can ask the computer to help you if you want.  Computer designs are not always the best though!  Occasionally it will deliver a design that is overweight or has other flaws.  This is a part of the game that can keep you enthralled for hours, as you try to deliver that perfect blend of firepower, speed and protection.  If you spend money on espionage, you will get reports from what the other navies are doing, and this can be used as a guide for your own designs.  I can assure you; it WILL hurt your ego when you find that your perfect design for whatever ship is either 1) completely inept compared to its foreign counterparts, or 2) will bankrupt your country if you try and build it.  While the game stops in the 1920s, NWS is preparing Rule the Waves II which will put aircraft carriers into the game along with other technologies.  Will I buy it?  Despite my dislike of aircraft in naval games, I daresay I probably will.  After all, it’s not as if I have to paint up any aircraft carriers or airplanes, right?!  Gaming navies are a lot of fun when they’re digital, even if they aren’t quite as satisfying as a fleet of painted miniatures.

Gamer Syndrome

I think we’re all guilty of this one.  You start on a project and intend to keep a laser focus on it.  Eventually though, you look at those ships and start wondering, “What else could I use these for?”  Next thing you know, you’ve got a new project that you never planned on.  The military world calls it “mission creep,” the medical world calls it “attention deficit disorder,” and we call it “gamer syndrome.”  Even worse, you find a new set of rules that look like they would be fun, and only need a few ships.  Just a few, and they are almost all available from somewhere like Shapeways.  So, you’re looking around for those few ships, and you find all other sorts of cool stuff.  One of [fill in the blank] would be fun to paint, just to do something different.  Hmm, look at those; they would be perfect companions to that one ship you bought.  Wonder what you could do with those?  Are there rules for . . . .?  As the singer Robert Earl Keen says, “the road goes on forever and the party never ends.”
All the above is a roundabout way of saying that I have been painting some modern ships of late.  Not many; as I said, I’ve been in a slump.  One of my projects was an attempt to save a mistake that I got from Shapeways.  You might remember that in an earlier post, I talked about a problem I have with one of the Rothesay class frigates I received from them.  At the time I misidentified her as a Leander class, but have since learned the error of my ways.   Anyway, this was the picture:



I figured that given the issues with this ship, I couldn’t really mess it up any more, no matter what I did to it.  So, out came the knife.  I put the gun barrels in the turret using .025 music wire, which I thought would be more sturdy than plastic rod of the same width.  I added an upper mast out of the same wire, primarily to discourage gamers from moving the ship by its plastic mainmast.  Cutting off that circular thing did cause me to lose some of the deck details there, but fortunately I was able to paint them in without it looking too bad.  Overall, the end result looks like this:


She didn't come out too badly, all things considered.

I decided to paint her up as HMS Yarmouth.  With this one and HMS Plymouth, that gives me all of the Rothesay class frigates that were present for the Falklands War.  Falklands, huh?  Well what do you know, Shapeways has almost all the ships necessary for that war.  One shop even has the Argentine carrier ARA 25 de Mayo.  Throw in a couple of modern naval rules, and suddenly I’m buying things like this:



Obviously, nowhere near complete, or even started yet.



That is a 1/1250 scale Triton miniature of HMS Hermes, the flagship of the British fleet.  Obviously I don’t have to tell my readers where this is headed. . . .  I don’t know how long it will take this Falklands project to come to fruition, but someday my group will be playing a modern naval campaign.  Right now, I just keep telling myself that it’s still cheaper than trying to fight WWIII in the North Atlantic.

Naval “War”gaming? 

For my other foray into naval gaming ADD, the explanation is a little simpler.  Briefly put, I’m blaming David Manley for this one!  A few years back, I played his “Save the Whale” game.  In that, the players take the part of either whale hunters, or activists trying to save the whale.  The activists get to do things like use speedboats to paint anti-whaling slogans on the side of the whaling factory ship, which will give them points (as will other actions) at the end of the game.  The points are only for the protesters because victory for the whalers is pretty simple:  If they harpoon a whale, they win.  Even if that doesn’t happen, they might still win if the protesters have negative points.  In effect, the whalers have won in the court of world opinion.

Ships for this are surprisingly easy to come by.  Triang-Minic made a whale factory ship, and those can be picked up pretty cheaply on eBay.  The harpoon ships are harder to find as originals but are being reproduced so that is also taken care of pretty cheaply.  I already hear you asking, “But Brian, where do you get protest ships?”  The answer of course, is Shapeways (or as I’ve come to call it, “The Great Enabler”).  A quick search using “Greenpeace ships” will turn up only 1 option.  A shop called shipshape makes the MV Solo, which served Greenpeace in the 1990s along with the Rainbow Warrior III.  However, Decapod, who makes the Cod War models also makes a model that is a very nice stand-in for the original Rainbow Warrior.  Turns out, there is even a shop that makes rubber Zodiac boats in 1/1250 scale. 


WAY more than I will ever need.  Then again, as small as they are I do expect
to lose a few over time.

The Quarter of Comparison (TM) is feeling somewhat shy today, and decided to
try and hide.



There actually a little oversize but otherwise are really nice models.  I decided to go with Rainbow Warrior I and Solo even though the two never actually served together.  After all, this is a fun game and I don’t think anyone is going to be too terribly offended by this inaccuracy.  Rainbow Warrior is probably so well known as to not need an introduction, but here’s a picture of the original in London:


My model of this ship isn’t even primed yet, but once it’s done I will update this post with pictures of it.  The rainbow and bird will probably be done via brush, but the “GREENPEACE” lettering on the side will have to be a decal.  I think a decal will be easy to make, and will look a lot better than any attempts to do it by hand.

The Solo is much less well known, but this is the original:


And here is my interpretation of her:





The model isn’t complete yet, as I haven’t finished the base or made decals for the name and Greenpeace logo on the side.   I also wasn’t able to do the sweeping rainbow stripes by brush, so went with a blockier interpretation, as you can see.  All in all though, I don’t think she looks too bad.

So that is why the blog has been laid up for a bit here lately.  It’s not that nothing has been done, but overall there’s been very little.  I promise to get back to the sailing ships soon.  After all, the Trafalgar Project isn’t going to get done if I don’t do anything on it!


Friday, December 21, 2018

Shapeways customer service

This wasn't a post I was planning on writing just before Christmas, but it seems like too good a story to pass up.

On 12/19, I received another Shapeways order that contained my two Leander class frigates to go with the Cod Wars project.  Much to my surprise, one of them was misprinted.  The first one out of the bag looked like this:


The second one though, looked like this:

What the...?
Now I'm not an expert on Leander class frigates, but I've never seen ANY pictures that show one with an extra deckhouse there.  So, I fired off an email to Shapeways telling them that there was a problem with my order.  Almost immediately, I got an automated email with the usual "sorry" and asking if I would send any pictures of the problem.  It took me a couple of hours to get the pictures made and sent; in fact, the above photos are the ones I used. 

About 5 hours later, I get an email back from Shapeways customer support, which is located in the EU.  The employee (I wasn't sure about the person's gender based on their name) told me they were sorry about this, and that they would replace it.  I tell them that's fine, and that I understand if it takes a few days to get done due to the holidays.  I figure that's it for now.  Keep in mind, this all happened on 12/19.

At 0845 on 12/20, I get an email from Shapeways that tells me the replacement order has been made, and should ship by January 7, 2019.  That's fine by me, as there's plenty of other stuff to paint while I'm waiting.  At 1328 on 12/20, I get another email telling me my new order is being printed.  OK, now I'm pretty impressed, as that's a good level of service.  This morning (12/21) at 1050, I get an email telling me the order is being shipped and giving me a tracking number.  Now I'm REALLY impressed with Shapeways customer service! 

Now, you could argue that something that obvious should never have been sent out, and I would agree with you.  However, the rapidity with which Shapeways has moved to make it right, especially during a busy holiday season, is certainly a big plus in their favor.  We all have stories of horrible customer service, so when we get really good customer service I think we should let people know.

This is probably the last post before the end of the year.  If it is, here's a Happy Holidays to everyone out there, whatever the holiday you're celebrating might be.  Be careful on New Year's Eve, and we will see each other again in 2019.