I feel that I owe my readers a bit of an apology right at
the beginning of this post. In looking
at the blog, I realized that it has been 3 months since I’ve posted
anything. I would like to plead that
Real Life ™ has gotten in the way, but the truth is that I’ve just been both
lazy and in a bit of a slump. I haven’t
been completely unproductive, but the shipbuilding has really slowed down. There are a couple of reasons for this, and
they are even remotely related to naval gaming.
I’ll explain below.
Out, out damned computer!
No, I haven’t had computer problems, although I admit that
would be a great excuse. Instead, I have
fallen into the snare of computer naval gaming.
I recently bought a game called Rule
the Waves by a company called Naval Warfare Simulations, or NWS. You can find their website at: http://navalwarfare.net/.
The game lets you run one of the major European navies from 1900 to 1926. You perform the role of the Grand Admiral, in
that you get to design ships, place them, and (eventually) lead them into
battle. The navies in the game are Great
Britain (of course), Germany (ditto), France, Italy, Russia, Austria-Hungary,
the US and Japan. As an option, you can
manage the Spanish navy, or even the Confederate States if you want to go a
fantasy history route. I say fantasy
there because all of the game is alternate history; in no way are you entitled
to replay the runup to WWI. Alliances
can be made and broken based on the tension level between the great powers, and
it’s even possible for the UK and Germany to sign an alliance if things go just
right. It’s also possible for real-life
allies to really go after each other: In one game as the US, I fought three
different wars with France. The game is
quite addictive, and many times I’ve found myself saying “just one more turn”
(which is a month of game-time) until I have almost seen the sun rise.
Designing ships is one of the most fun parts of the
game. The march of technology is not
always relentless, and some things that worked out in real life may not in your
game. This is an option, and you can
turn it off if you so choose. It does
add an extra level of uncertainty to the game though, and I for one highly
recommend it. You can design anything
from a minesweeper to a dreadnought and can ask the computer to help you if you
want. Computer designs are not always
the best though! Occasionally it will
deliver a design that is overweight or has other flaws. This is a part of the game that can keep you
enthralled for hours, as you try to deliver that perfect blend of firepower,
speed and protection. If you spend money
on espionage, you will get reports from what the other navies are doing, and
this can be used as a guide for your own designs. I can assure you; it WILL hurt your ego when
you find that your perfect design for whatever ship is either 1) completely
inept compared to its foreign counterparts, or 2) will bankrupt your country if
you try and build it. While the game
stops in the 1920s, NWS is preparing Rule
the Waves II which will put aircraft carriers into the game along with
other technologies. Will I buy it? Despite my dislike of aircraft in naval
games, I daresay I probably will. After
all, it’s not as if I have to paint up any aircraft carriers or airplanes,
right?! Gaming navies are a lot of fun
when they’re digital, even if they aren’t quite as satisfying as a fleet of
painted miniatures.
Gamer Syndrome
I think we’re all guilty of this one. You start on a project and intend to keep a
laser focus on it. Eventually though,
you look at those ships and start wondering, “What else could I use these
for?” Next thing you know, you’ve got a
new project that you never planned on.
The military world calls it “mission creep,” the medical world calls it
“attention deficit disorder,” and we call it “gamer syndrome.” Even worse, you find a new set of rules that
look like they would be fun, and only need a few ships. Just a few, and they are almost all available
from somewhere like Shapeways. So, you’re
looking around for those few ships, and you find all other sorts of cool
stuff. One of [fill in the blank] would
be fun to paint, just to do something different. Hmm, look at those; they would be perfect
companions to that one ship you bought.
Wonder what you could do with those?
Are there rules for . . . .? As
the singer Robert Earl Keen says, “the road goes on forever and the party never
ends.”
All the above is a roundabout way of saying that I have been
painting some modern ships of late. Not
many; as I said, I’ve been in a slump.
One of my projects was an attempt to save a mistake that I got from
Shapeways. You might remember that in an
earlier post, I talked about a problem I have with one of the Rothesay class frigates I received from
them. At the time I misidentified her as
a Leander class, but have since
learned the error of my ways. Anyway, this
was the picture:
I figured that given the issues with this ship, I couldn’t
really mess it up any more, no matter what I did to it. So, out came the knife. I put the gun barrels in the turret using
.025 music wire, which I thought would be more sturdy than plastic rod of the
same width. I added an upper mast out of
the same wire, primarily to discourage gamers from moving the ship by its plastic
mainmast. Cutting off that circular
thing did cause me to lose some of the deck details there, but fortunately I
was able to paint them in without it looking too bad. Overall, the end result looks like this:
I decided to paint her up as HMS Yarmouth. With this one
and HMS Plymouth, that gives me all
of the Rothesay class frigates that
were present for the Falklands War.
Falklands, huh? Well what do you
know, Shapeways has almost all the ships necessary for that war. One shop even has the Argentine carrier ARA 25 de Mayo. Throw in a couple of modern naval rules, and
suddenly I’m buying things like this:
Obviously, nowhere near complete, or even started yet. |
That is a 1/1250 scale Triton miniature of HMS Hermes, the flagship of the British
fleet. Obviously I don’t have to tell my
readers where this is headed. . . . I
don’t know how long it will take this Falklands project to come to fruition,
but someday my group will be playing a modern naval campaign. Right now, I just keep telling myself that
it’s still cheaper than trying to fight WWIII in the North Atlantic.
Naval “War”gaming?
For my other foray into naval gaming ADD, the explanation is
a little simpler. Briefly put, I’m
blaming David Manley for this one! A few
years back, I played his “Save the Whale” game.
In that, the players take the part of either whale hunters, or activists
trying to save the whale. The activists
get to do things like use speedboats to paint anti-whaling slogans on the side
of the whaling factory ship, which will give them points (as will other
actions) at the end of the game. The
points are only for the protesters because victory for the whalers is pretty
simple: If they harpoon a whale, they
win. Even if that doesn’t happen, they
might still win if the protesters have negative points. In effect, the whalers have won in the court
of world opinion.
Ships for this are surprisingly easy to come by. Triang-Minic made a whale factory ship, and
those can be picked up pretty cheaply on eBay.
The harpoon ships are harder to find as originals but are being
reproduced so that is also taken care of pretty cheaply. I already hear you asking, “But Brian, where
do you get protest ships?” The answer of
course, is Shapeways (or as I’ve come to call it, “The Great Enabler”). A quick search using “Greenpeace ships” will
turn up only 1 option. A shop called shipshape makes the MV Solo, which served Greenpeace in the 1990s along with the Rainbow Warrior III. However, Decapod, who makes the Cod War
models also makes a model that is a very nice stand-in for the original Rainbow Warrior. Turns out, there is even a shop that makes
rubber Zodiac boats in 1/1250 scale.
WAY more than I will ever need. Then again, as small as they are I do expect to lose a few over time. |
There actually a little oversize but otherwise are really nice models. I decided to go with Rainbow Warrior I and Solo even though the two never actually
served together. After all, this is a
fun game and I don’t think anyone is going to be too terribly offended by this
inaccuracy. Rainbow Warrior is probably so well known as to not need an
introduction, but here’s a picture of the original in London:
My model of this ship isn’t even primed yet, but once it’s
done I will update this post with pictures of it. The rainbow and bird will probably be done
via brush, but the “GREENPEACE” lettering on the side will have to be a
decal. I think a decal will be easy to
make, and will look a lot better than any attempts to do it by hand.
The Solo is much
less well known, but this is the original:
And here is my interpretation of her:
The model isn’t complete yet, as I haven’t finished the base
or made decals for the name and Greenpeace logo on the side. I also wasn’t able to do the sweeping
rainbow stripes by brush, so went with a blockier interpretation, as you can
see. All in all though, I don’t think
she looks too bad.
So that is why the blog has been laid up for a bit here
lately. It’s not that nothing has been
done, but overall there’s been very little.
I promise to get back to the sailing ships soon. After all, the Trafalgar Project isn’t going
to get done if I don’t do anything on it!
Nice to see you back in the swing of things 👍
ReplyDeleteThanks, Ken. It's nice to be back, and a little disappointing to see how quickly you can fall out of the habit.
DeleteGood to see someone enjoying "Save the Whale". You might be interested in a blog post of mine that will be appearing soon.....
ReplyDeleteOh yes, that game is a blast! The person who ran it had little slogans painted on pieces of magnet that you could stick to the factory ship if you made your roll. Needless to say, I will be doing that as well. Needless to say, I will be looking out for this mysterious blog post you mention.
DeleteNice job on the ships!
ReplyDeleteThank you. I am inordinately proud of my ships over the rest of my minis.
DeleteAmazing stuff as usual Brian. Doing the Falklands in 1/1250 is a bold project - I'll be watching with interest. Regarding Rule the Waves - I've so far resisted the temptation to get into this as I'm worried I'll lose months of my life to it, and you're not making it any easier to resist!
ReplyDeleteYeeeaahhhh. Had I been thinking rationally about a Falklands project, I would probably have gone with 1/2400 or maybe even 1/3000. Instead, I was thinking what other uses I could get out of those Rothesay class frigates I bought for the Cod Wars games. That sort of blinded me to any other scales until it was too late.
DeleteWelcome back. The Internet has missed you.
ReplyDeleteYou just reminded me why I gave up playing video games, not enough time in the day.
Your ships are looking great! Very nicely painted and done good modeling. It’s fun to see how you did come more modern ships. All wargame projects are fair game for posting. Keep it up. 😀
Thank you Stew, it's nice to know I was missed. I agree with you about the video games. It's amazing just how much time you can eat up with them.
DeleteI agree with you that all projects are fair game for posting. The problem with posting about computer naval games it that it just ends up being a wall of text. Besides, I don't think anyone wants to hear about how I spent six hours in front of the computer building a fleet you can't even see!
Nice to see you posting again, lovely ships, especially the RN ones,of course you must do the Falklands,it was inevitable (not an aircraft carrier but sounds like it!) In the game do you get French secret service agents sinking green peace ships? I'm looking forward to seeing your version of my dad's old fleet carrier!
ReplyDeleteBest Iain
Iain,
DeleteYes, once I finished the first Rothesay, I was thinking what else they could be used for, as I'm kind of cheap in that regard (although my wife might disagree 😂). So yes, Falklands was probably inevitable.
The HMS Inevitable thing is sort of funny, due to timing. At a game the other day, I mentioned that for an Age of Sail campaign, I want to use some humorous names for some of the British ships. Among the suggestions were: Incontinent, Inconsolable, Inconceivable, Inconsistent. Now, Inevitable will have to take its place on that list.
No French agents sinking Greenpeace ships, unfortunately! David Manley's rules focus on the confrontation between the whalers and the environmentalists, so the "post-action" stuff isn't considered.
Was your dad on board Hermes during the Falklands, or earlier in her service life?
I'm glad HMS Inevitable will set sail! My dad's ship was HMS Venerable, he joined it in the Pacific after getting his commission, having been in LSTs for the landings in Europe, they sold Venerable after the war to the Dutch and they sold it to the Argentinians where it became the flagship ( together with a new flight deck) the 25th of May!
DeleteBest Iain
Oh, my. His old ship became the enemy fleet's flagship! If he was alive in 1982, what did he have to say about this state of affairs? I would imagine it was a bit salty.
Delete